iTHOR is built upon the Unity physics engine and it models physical properties for objects and scenes: mass, friction, bouncing, etc.
iTHOR provides object manipulation actions: pick up objects, drop objects, push objects, etc.
iTHOR enables changing the state of objects, for example, open/close microwave, cook food, switch on/off lights.
iTHOR enables performing tasks with multiple agents of different types.
Proudly built by
AI2-THOR is built and maintained by the Allen Institute for Artificial Intelligence. With a dedicated team of researchers and software engineers, the AI2-THOR project is uniquely positioned for long-term growth alongside a vibrant open-source development community.